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----'''Save === Body Structure'''===
----'''=== SaveDataCmn(0x10):'''===
----'''=== SaveDataVss(0x2B220):'''===
----'''=== SaveDataLocal(0x37970):'''----==='''=== SaveDataMsn(0x3AD58):'''===
----'''=== SaveDataShop(0x40BD0):'''===----=== SaveDataCoop ==='''SaveDataCoop(0x438D0?):'''=== SaveDataFest ===----=== SaveDataStats ===More to be added here...=== SaveDataMsnOcta ===----'''Save === Footer:'''<br />===
various formatting tweaks
{| class="wikitable" border="1"
|-
! VerVersion
! Added On
! Save Size
with the same <code>sead::Random</code> object to complete the shuffle.
== save.dat file structure File Structure =='''Save === Header:'''===
{| class="wikitable" border="1"
|-
| 0
|}
{| class="wikitable" border="1"
|-
| SaveDataMsnOcta
|}
{| class="wikitable" border="1"
|-
|}
SkillChip (Ability ChuncksChunks) Inventory part:
{| class="wikitable" border="1"
|-
| 0x8
| 0x200
| (SkillChip (a.k.a. Ability ChuncksChunks) Inventory)
|}
| unk (Haven't looked into yet)
|}
{| class="wikitable" border="1"
|-
| 2797.1 (Float)
|}
{| class="wikitable" border="1"
|-
| 69
|}
Used for save crypto (as of ver 4)
{| class="wikitable" border="1"