Splatoon 2/GearAlphaMask
GearAlphaMask is a texture method Splatoon 2 uses to optimize and polish the game. Every single piece of gear, excluding headgear, has a GearAlphaMask texture assigned to it. The texture follows three simple rules:
- Strictly black/white texture
- White = solid, unaffected
- Black = invisible
As mentioned, the game hides certain parts of the player base model based on where black is used on the image. The use of this method can prevent parts of the player base model clipping out, as well as optimizing the game by removing unnecessary polygons the player would not be able to see under normal circumstances. Some of the images are used for either gender, while others are exclusive to certain genders. The AlphaMask textures are applied to the male and female base models below:
Pants AlphaMask
Clothes AlphaMask
Internal Name | Image |
---|---|
Clt_00 | |
Clt_00_big | |
Clt_00_wide | |
Clt_01 | |
Clt_01_wide | |
Clt_02 | |
Clt_02_wide | |
Clt_03 | |
Clt_04 | |
Clt_05 | |
Clt_06 | |
Clt_07 | |
Clt_08 | |
Clt_09 | |
Clt_10 | |
Clt_11 | |
Clt_12 | |
Clt_13 | |
Clt_14 | |
Clt_15 | |
Clt_16 | |
Clt_17 | |
Clt_18 |