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Splatoon 2/GearAlphaMask

GearAlphaMask is a texture method Splatoon 2 uses to optimize and polish the game. Every single piece of gear, excluding headgear, has a GearAlphaMask texture assigned to it. The texture follows three simple rules:

  • Strictly black/white texture
  • White = solid, unaffected
  • Black = invisible

As mentioned, the game hides certain parts of the player base model based on where black is used on the image. The use of this method can prevent parts of the player base model clipping out, as well as optimizing the game by removing unnecessary polygons the player would not be able to see under normal circumstances. Some of the images are used for either gender, while others are exclusive to certain genders. The AlphaMask textures are applied to the male and female base models below:

Pants AlphaMask

Internal Name Image
Btm_00  
Btm_01  
Btm_02  
Btm_03  
Btm_04  
Btm_05  
Btm_06  
Btm_07  

Clothes AlphaMask

Internal Name Image
Clt_00  
Clt_00_big  
Clt_00_wide  
Clt_01  
Clt_01_wide  
Clt_02  
Clt_02_wide  
Clt_03  
Clt_04  
Clt_05  
Clt_06  
Clt_07  
Clt_08  
Clt_09  
Clt_10  
Clt_11  
Clt_12  
Clt_13  
Clt_14  
Clt_15  
Clt_16  
Clt_17  
Clt_18  

Shoes AlphaMask

Internal Name Image
Shs_00  
Shs_01  
Shs_02  
Shs_03  
Shs_04