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Splatoon 2/Save

60 bytes added, 12:46, 5 December 2018
add additional note about shuffle in rev 7
by <code>Cmn::SaveDataFactory::Impl::IEncodedAllAccessor::createKey</code>.
The shuffling for save body takes place after it is encrypted. In revision 7, a shuffle is done before encryption as well. The game
constructs a new <code>sead::Random</code> object initialized with the CRC32
from the save header. It then uses this to generate block sizes larger than