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Splatoon 2/Save

172 bytes added, 04:35, 27 October 2018
Fill out more save struct stuff
| 0x10
| 4
| Inkling PlayerModelType (Gender, basically)
| |0: Woomy | 1: Ngyes | 6: Story Octoling (Rev 0 and 1 only)
|-
| 0x14
| 4
| Inkling PlayerHairId
| See Mush/HairInfo.byml
|-
| 0x18
| 4
| Inkling PlayerBottomId
| See Mush/BottomInfo.byml
|-
| 0x1C
| 4
| Inkling PlayerSkinColorId
| 0 to 6, 0 being lightest and 6 darkest
|-
| 0x20
| 4
| Inkling PlayerEyeColorId
| [https://pm1.narvii.com/6517/c094628ac4f3c695a65c14ca30099219a5c35f61_hq.jpg 0 to 13, each value represents a color]
|-
| 0x13038
| 4
| (EquippedShoeId)Equipped Shoe Id
| See Mush/GearInfo_Shoes.byml
|-
| 0x1303C
| 4
| (EquippedClothesId)Equipped Clothes Id
| See Mush/GearInfo_Clothes.byml
|-
| 0x13040
| 4
| (EquippedHeadGearId)Equipped HeadGear Id
| See Mush/GearInfo_Head.byml
|-
| 0x4
| 4
| Gear Level (Total # of unlocked abilities - including main slot)
| 1, 2, 3, or 4
|-
| 0x8
| 4
| Gear Slots Unlocked (Total # of ability slots - including main slot)
| 1, 2, 3, or 4
|-
| 0xC
| 4
| (Main slot ability id)| To be filled inSee SkillInfo.byml
|-
| 0x10
| 4
| (Sub slot#1 ability id)| To be filled inSee SkillInfo.byml
|-
| 0x14
| 4
| (Sub slot#1 2 ability id)| To be filled inSee SkillInfo.byml
|-
| 0x18
| 4
| (Sub slot#1 3 ability id)| To be filled inSee SkillInfo.byml
|-
| 0x1C
| 4
| unkCurrent Experience| Value between 0 and [maxexp -1]
|-
| 0x20
| 0x8
| Last Time (Last used time?)Equipped
| UNIX Epoch time
|-
| 0x0
| 4
| (SkillId?)Skill ID| To be filled inSee SkillInfo.byml
|-
| 0x4
| 4
| (Skill chip amount)
| 696
|}
| 0x0
| 4
| (Ticket Id) (for what kind of food or drink)Type ID| To be filled in0 = +50% Exp, 1 = +100% Exp, 2 = +50% Money, 3 = +100% Money, 4 = Skill Drink, 5 = +150% Exp, 6 = +150% Money
|-
| 0x4
| 4
| (Boosted skill id for drinks) (-1 for food tickets)| To be filled inSee SkillInfo.byml
|-
| 0xC
| 4
| (Ticket amount)
| 69
|}
10
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