Difference between revisions of "Category:Sead (Library)"
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Latest revision as of 15:58, 9 November 2018
sead is a common library shared with many modern Nintendo games. It aims to be an "all-in-one" cross-platform library for game development, supporting a wide variety of features like safe strings, heap management, reading controller input, handling multiple languages, and more. Games that use the LunchPack engine are built using the sead library.
Some examples of games that use sead are:
Pages in category "Sead (Library)"
The following 4 pages are in this category, out of 4 total.